In this project, I, alongside a team of five, embarked on a journey during a serious game course to create a point-and-click adventure game. This endeavor aimed to alleviate the fears of children visiting the dentist.
Our mission was to address a prevalent concern – the fear that many children harbor towards dental visits. Our team delved into research, consulting experts, and unearthing the nuances of this anxiety to create a meaningful solution.
Key Objectives:
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Comprehensive Research:
- We immersed ourselves in understanding the psychology of dental anxiety in children, delving into the root causes and triggers.
- Consultations with experts provided valuable insights, shedding light on specific items or sounds that often sparked fear.
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Empathy-Infused Design:
- Armed with knowledge, our design philosophy embraced empathy, aiming to slowly expose children to the objects causing anxiety in a positive and enjoyable manner.
- The overarching goal was to transform fear into curiosity, replacing apprehension with a sense of wonder.
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Positive Exposure Approach:
- Leveraging the power of storytelling, we crafted a point-and-click adventure game that gently guides children through scenarios featuring dental-related elements.
- The narrative unfolded in a way that was both engaging and reassuring, fostering a positive association with the feared objects.
Date: 2016